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AMX 30 1er prototype - World of Tanks

Tank from FranceAMX 30 1er prototypeMedium tank Tier 9Sniper Medium Tank Sniper Medium Tank

Marks of Excellence requirements for AMX 30 1er prototype: beta

2006
2863
3545
100%4080

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Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

100 mm SA47 100 mm SA47 (damage per shot: 300):

7
10
12
14

90 mm F3 90 mm F3 (damage per shot: 240):

9
12
15
17

105 mm mle. F1 105 mm mle. F1 (damage per shot: 390):

6
8
10
11

Mastery badges for AMX 30 1er prototype - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.628
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.880
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1108
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1309

WoT AMX 30 1er prototype equipment builds

AMX 30 1er prototype equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for AMX 30 1er prototype:

920
1470
2330
2850

Shots required to get target damage (per battle)Show guns

100 mm SA47 100 mm SA47 (damage per shot: 300):

4
5
8
10

90 mm F3 90 mm F3 (damage per shot: 240):

4
7
10
12

105 mm mle. F1 105 mm mle. F1 (damage per shot: 390):

3
4
6
8

Expected
frags:
0.92

Expected
spot
1.37

Expected
defense points
0.81

Expected
winrate
50.68%

WOT AMX 30 1er prototype field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

+3% to engine power

-1.5% to dispersion during movement

-1.5% to dispersion during hull traverse

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

-3% to reload time

+5% to aiming circle size

other tanks from tier 9

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