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Object 705A - World of Tanks

Tank from UssrObject 705AHeavy tank Tier 10Assault Heavy Tank Assault Heavy Tank

A version of the Object 705 heavy tank with a 152 mm gun and an upgraded engine. All work on the project was discontinued in 1948.

Marks of Excellence requirements for Object 705A: beta

2343
3291
4046
100%4650

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

152 mm M-51 152 mm M-51 (damage per shot: 650):

4
6
7
8

Mastery badges for Object 705A - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.710
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.924
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1097
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1239

WoT Object 705A equipment

Object 705A equipment builds for World of Tanks. Equipment based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 705A:

1170
1860
2960
3610

Shots required to get target damage (per battle)Show guns

152 mm M-51 152 mm M-51 (damage per shot: 650):

2
3
5
6

Expected values for Object 705A:

Expected
frags:
0.86

Expected
spot
1.05

Expected
defense points
0.38

Expected
winrate
49.93%

WOT Object 705A field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+5% to vehicle hit points

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

-15% to HE-shell and ramming damage

-8% to stun duration

+20% to crew protection from injuries

-5% to hull traverse speed

-2 km/h to top forward speed

-5% to dispersion during gun traverse

+5% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-5% to repair speed

-30% to internal module durability

other tanks from tier 10

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