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Object 263 - World of Tanks

Tank from UssrObject 263Tank destroyer Tier 9Assault Tank Destroyer Assault Tank Destroyer

Marks of Excellence requirements for Object 263: beta

1811
2592
3219
100%3712

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm S-70A 130 mm S-70A (damage per shot: 550):

4
5
6
7

122 mm M62-C2 122 mm M62-C2 (damage per shot: 440):

5
6
8
9

Mastery badges for Object 263 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.602
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.825
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1058
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1307

WoT Object 263 equipment builds

Object 263 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Object 263:

1000
1590
2530
3090

Shots required to get target damage (per battle)Show guns

130 mm S-70A 130 mm S-70A (damage per shot: 550):

2
3
5
6

122 mm M62-C2 122 mm M62-C2 (damage per shot: 440):

3
4
6
8

Expected
frags:
0.94

Expected
spot
0.90

Expected
defense points
0.60

Expected
winrate
51.76%

WOT Object 263 field modifications

II
IV
V
VII

Tier VIII field modification
available for tier X tanks

Bonus of Standard Modifications

-3% to dispersion during hull traverse

+1% to vehicle hit points

Changes to technical characteristics

+30% to suspension durability

+15% to maintaining speed when crossing all terrain types

-5% to hull traverse

-3% to aiming circle size

-5% to aiming speed

+2% to view range

-6% to concealment after firing

-3% to reload time

-20% to crew protection from injuries

-2% to vehicle hit points

other tanks from tier 9

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