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Heya Tankers!
Field modifications for all tier 6-10 are available. I hope you like new feature, enjoy! :)

Super Conqueror - World of Tanks

Tank from UkSuper ConquerorHeavy tank Tier 10Versatile Heavy Tank Versatile Heavy Tank

Marks of Excellence requirements for Super Conqueror: beta

2549
3569
4373
100%5010

Get your Marks for this tank!Click here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

120 mm Gun L1A1 120 mm Gun L1A1 (damage per shot: 400):

7
9
11
13

Mastery badges for Super Conqueror - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.660
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.917
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1133
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1312

WoT Super Conqueror equipment builds

Super Conqueror equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Super Conqueror:

1200
1910
3030
3710

Shots required to get target damage (per battle)Show guns

120 mm Gun L1A1 120 mm Gun L1A1 (damage per shot: 400):

3
5
8
10

Expected
frags:
0.87

Expected
spot
1.01

Expected
defense points
0.49

Expected
winrate
49.57%

Super Conqueror field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to aiming speed

Changes to technical characteristics

+10% to suspension durability

+5% to hull traverse speed

-7% to maintaining speed when crossing all terrain types

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+2 km/h to top reverse speed

-10% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4% to dispersion during hull traverse

-4% to dispersion during movement

-20% to crew protection from injuries

+8% to stun duration

+15% to HE-shell and ramming damage

other tanks from tier 10

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