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Progetto M40 mod. 65 - World of Tanks

Tank from ItalyProgetto M40 mod. 65Medium tank Tier 10Support Medium Tank Support Medium Tank

Marks of Excellence requirements for Progetto M40 mod. 65: beta

2329
3224
3923
100%4479

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Shots required to get MoE (per battle)Show guns

Cannone da 105/51 M68 Cannone da 105/51 M68 (damage per shot: 360):

7
9
11
13

Mastery badges for Progetto M40 mod. 65 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.643
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.842
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1012
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1161

WoT Progetto M40 mod. 65 equipment builds

Progetto M40 mod. 65 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Progetto M40 mod. 65:

1140
1820
2890
3530

Shots required to get target damage (per battle)Show guns

Cannone da 105/51 M68 Cannone da 105/51 M68 (damage per shot: 360):

4
6
9
10

Expected
frags:
1.07

Expected
spot
1.12

Expected
defense points
0.64

Expected
winrate
49.33%

WOT Progetto M40 mod. 65 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to engine power

+2% to concealment

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

-5% to reload time

-5% to aiming speed

+15% to aiming circle size after firing

+3% to view range (up to 445 m)

-2% to engine power

-2 km/h to top forward speed

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