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Concept No. 5 - World of Tanks

Tank from UkConcept No. 5Medium tank Tier 10Sniper Medium Tank Sniper Medium Tank

Marks of Excellence requirements for Concept No. 5: beta

2545
3524
4280
100%4884

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Shots required to get MoE (per battle)Show guns

110 mm Medium Velocity Gun 110 mm Medium Velocity Gun (damage per shot: 430):

6
9
10
12

Mastery badges for Concept No. 5 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.628
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.828
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1008
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1167

WoT Concept No. 5 equipment builds

Concept No. 5 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for Concept No. 5:

1120
1780
2840
3470

Shots required to get target damage (per battle)Show guns

110 mm Medium Velocity Gun 110 mm Medium Velocity Gun (damage per shot: 430):

3
5
7
9

Expected
frags:
0.90

Expected
spot
1.19

Expected
defense points
0.79

Expected
winrate
49.36%

WOT Concept No. 5 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to engine power

-3% to dispersion during movement

-3% to dispersion during hull traverse

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

+5% to engine power

-5% to aiming speed

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