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IS-7 - World of Tanks

Tank from UssrIS-7Heavy tank Tier 10Breakthrough Heavy Tank Breakthrough Heavy Tank

Marks of Excellence requirements for IS-7: beta

2402
3398
4199
100%4847

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Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

130 mm S-70 130 mm S-70 (damage per shot: 490):

5
7
9
10

Mastery badges for IS-7 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.687
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.935
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1167
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1344

WoT IS-7 equipment

IS-7 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for IS-7:

1090
1740
2770
3380

Shots required to get target damage (per battle)Show guns

130 mm S-70 130 mm S-70 (damage per shot: 490):

3
4
6
7

Expected
frags:
0.86

Expected
spot
1.28

Expected
defense points
0.59

Expected
winrate
49.61%

WOT IS-7 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to vehicle hit points

+2% to engine power

Changes to technical characteristics

+7% to maintaining speed when crossing all terrain types

-5% to hull traverse speed

-10% to suspension durability

-3% to the aiming circle size

-5% to aiming speed

+3% to view range

+15% to additional stun duration

+10% to stun duration

+5% to aiming speed

+7% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-4 km/h to top forward speed

-4% to dispersion during hull traverse

-4% to dispersion during movement

-2% to vehicle hit points

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