World of Tanks Holiday Ops 2025, WoT Large Boxes

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ST-62 Version 2 - World of Tanks

Tank from UssrST-62 Version 2Medium tank Tier 10Assault Medium Tank Assault Medium Tank★ Premium / Special tank

Marks of Excellence requirements for ST-62 Version 2: beta

3383
4460
5288
100%5950

Get your Marks for this tankClick here!

Overtank offers Gun Marks for every tank, and various other services such as coaching. Interested? Visit Overtank

Shots required to get MoE (per battle)Show guns

100 mm NT-12 100 mm NT-12 (damage per shot: 320):

11
14
17
19

Mastery badges for ST-62 Version 2 - base XP needed:

Mastery Badge: III class - Earn more experience in a single battle than the average highest experience of 50% of all players in the same tank within the last seven days.876
Mastery Badge: II class - Earn more experience in a single battle than the average highest experience of 80% of all players in the same tank within the last seven days.1084
Mastery Badge: I class - Earn more experience in a single battle than the average highest experience of 95% of all players in the same tank within the last seven days.1262
Mastery Badge: Ace Tanker - Earn more experience in a single battle than the average highest experience of 99% of all players in the same tank within the last seven days.1421

WoT ST-62 Version 2 equipment

ST-62 Version 2 equipment builds for World of Tanks. Equipment setups based on Skill4ltu and Yzne configurations.

Target damage WN8 for ST-62 Version 2:

1260
2010
3200
3910

Shots required to get target damage (per battle)Show guns

100 mm NT-12 100 mm NT-12 (damage per shot: 320):

4
7
10
13

Expected
frags:
1.16

Expected
spot
1.18

Expected
defense points
0.72

Expected
winrate
52.28%

WOT ST-62 Version 2 field modifications

II
IV
V
VII
VIII

Bonus of Standard Modifications

+3% to engine power

+2% to vehicle hit points

Changes to technical characteristics

-50% to the damaged ammo rack penalty and damaged engine penalty

-20% to dispersion of a damaged gun

-4% to hull traverse speed

-4% to turret traverse speed or gun traverse speed for vehicles with stationary cabins

-2% to aiming circle size

+3% to dispersion during hull traverse

+3% to dispersion during movement

+3% to concealment

-5% to suspension repair speed

-2 km/h to top reverse speed

+2% to vehicle hit points

-3% to aiming speed

+3% to view range (up to 445 m)

-2% to dispersion during gun traverse

-3% to engine power

+8% to ramming damage received

-8% to ramming damage caused

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